Versions:

  • 1.1.5
  • 1.0.1
  • 1.0.0

ALCOM 1.1.5, published by anata-wa12, is a cross-platform, open-source replacement for the official VRChat Creator Companion that accelerates the way VRChat worlds and avatars are built. Developed in Rust for speed and low memory use, the tool re-implements the core functions of the original companion—project cloning, template scaffolding, package installation, dependency resolution, and Unity version switching—while adding parallel downloads, incremental updates, and a clean command-line interface that runs identically on Windows, macOS, and Linux. Users can initialize a new VRChat SDK project with a single command, pin or upgrade individual packages, switch between 2019 LTS and 2022 LTS Unity streams without manual folder juggling, and keep multiple side projects synchronized through a lockfile that guarantees reproducible builds. The software is equally useful for world builders who need current versions of UdonSharp, VRChat World SDK, or community utilities, and for avatar creators who rely on layered packages such as Dynamic Bones replacements or shader suites; CI pipelines can invoke ALCOM in headless mode to cache dependencies and shorten build times. Because the utility reads and writes the same manifest files as the official companion, teams can migrate back and forth without losing metadata, while enjoying faster resolution and transparent caching that reduces network overhead. Three release iterations—1.0, 1.1.0, and the current 1.1.5—have progressively added proxy support, offline mirrors, and colored terminal output, all governed by the MIT license. The program is categorized under VR Development Tools. ALCOM is available for free on get.nero.com, with downloads supplied through trusted Windows package sources such as winget, always serving the newest build and enabling batch installation alongside other applications.

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